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  • Nihilumbra review - eShop | Blueprint: Review
    Born will have to condemn the Earth to its inevitable obliteration by the Void Born s story is told through narration much like how the sublime Thomas Was Alone handles it However the narrator in Nihilumbra voices every line of conversation as if he was auditioning for the part of a movie trailer and this becomes grating very quickly where emotion other than suspense is required it just doesn t exist The dialogue in Thomas Was Alone always felt moving touching upon the delights and adversities of friendship and left you wanting more Nihilumbra has other problems with its dialogue in particular the narration wants you to think that it is making some deep metaphoric tirade on the meaning of life and the futile effort require to stave off death It rarely hits anything other than a superficial understanding and the whole story comes across as a childish take on existence itself Nihilumbra is a simple puzzle platformer that pits you against 5 locations within a futuristic apocalyptic Earth You ll be visiting regions such as the Frozen Mountains Living Forest Ash Desert Volcano and The City As you progress you ll obtain colours one per level and each has a different ability that must be mastered to allow progression to the next All coloured abilities are used by touching the coloured circular icon in the top right of the GamePad This brings up a branching tree which flowers in circular colours Touch the Blue icon and it will let you place ice on the floor Touch the floor on the GamePad and that location is iced make a mistake and choose the Void colour to erase Each colour can be used in more than one way and this allows for some lateral thinking problems For example the ice can be used to make enemies slide off platforms to their death speed you up for a longer jump push and slide heavy blocks to switches etc Green allows bouncing items Brown for sticky wall jumping Red for lava kills and Yellow electricity to power up moving platforms and turrets You can play Nihilumbra on the GamePad alone or on the TV However due to the game s insistence on using the touch screen for every puzzle the TV is made redundant and forced GamePad play ensues So BeautiFun Games have added exclusively for the Wii U edition a 2 player co op mode One player uses the GamePad for the application of the coloured abilities and the other a Pro Controller and the TV for movement This is one of the nicest features of Nihilumbra and a sound local challenge and exercise in communication plays out Each level feels self contained and for the vast majority of the main game you ll rarely use a different coloured ability other than the one you obtain within that level It really isn t until the very last Boss level that you ll use more than one coloured ability in succession There are

    Original URL path: http://blueprintreview.co.uk/2015/05/nihilumbra/ (2016-04-26)
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  • Affordable Space Adventures Review - WiiU eShop | Blueprint: Review
    Book Reviews Film Reviews Game Reviews Short Films Soundtrack Reviews TV Reviews Podcasts Blueprint Review Spoiler Podcast Features Competitions Gates of Video Hell Haiku Review Interviews Short Films Weekend of Trash Home Reviews Game Reviews Affordable Space Adventures Darren Bolton May 25 2015 Game Reviews Nintendo Review Reviews Format Wii U eShop Developer Knapnok Games Publisher Knapnok Games Website Official Site Price 16 99 18 99 19 99 In 2013 Knapnok Games released the excellent Spin The Bottle on the Wii U eShop which utilised the gamepad brilliantly creating an inventive and hilarious party experience They have taken this focus on the hardware and fleshed it out to create a more in depth gaming experience in Affordable Space Adventures The game explains its set up with an ironic promotional video tantalising us with consumer space travel to lavish and beautiful worlds and then throws you on a bleak desolate planet where your journey hasn t gone quite according to plan It s a hard game to categorise ultimately it s a puzzle game but it s presented and plays so differently it often feels more of an adventure game especially with its focus on atmosphere and objective your ship is stranded on this alien planet and you have to get off It has 38 levels with each level a puzzle you have to solve to complete it You control the affordable space craft a rickety machine that allows you to light the way scan items and stumble through the terrain mixing traditional controls to move the vehicle with the gamepad to move the levers and buttons for engines and thrusters and twisting the controller to alter it s angle As the game progresses you quickly get more access to the parts of the ship more speed different engines and even the ability to change the ship s mass each one providing new opporutnities for inventive and increasingly fiendish puzzles And it is so much fun Not only are the puzzles great and the various control inputs rewarding but it s added to greatly by the presentation the 50 s styled advertising which has a similar tone to Tomorrow Corporations work allowing the game to tell it story and controls in a more creative way whilst adding some much needed light and humour this is countered by the game itself which is dark and moody often finding it difficult to even see it has a fantastic atmosphere which grows as the planet s inhabitants come to play These contrasting moods elevate the feel of the game as a whole giving it a texture most games don t get close to especially one that is in essence so simple The real jewel of the game though and also a slight problem is that this game gets even better when played in co op with one player controlling the movement of the ship and firing the flare scanner and another with the gamepad controlling the levers speed light scanner direction and more a

    Original URL path: http://blueprintreview.co.uk/2015/05/affordable-space-adventures/ (2016-04-26)
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  • Darren Bolton | Blueprint: Review
    admin March 3 2016 Featured Features Haiku Review Competition Win Last Shift on DVD David Brook January 18 2016 Competitions Featured Features Interview with Steve Oram admin January 11 2016 Featured Features Interviews Our Favourite Films of 2015 David Brook January 4 2016 Featured Features 2 Comment Haiku Review December 15 admin December 12 2015 Featured Features Haiku Review Competition Win Aferim on DVD David Brook December 8 2015 Competitions Featured Features Competitions Gates of Video Hell Haiku Review Interviews Short Films Weekend of Trash Home Reviews Book Reviews Film Reviews Game Reviews Short Films Soundtrack Reviews TV Reviews Podcasts Blueprint Review Spoiler Podcast Features Competitions Gates of Video Hell Haiku Review Interviews Short Films Weekend of Trash Author Darren Bolton Darren Bolton 4 5 Affordable Space Adventures Darren Bolton May 25 2015 Game Reviews Nintendo Review Reviews Darren Bolton reviews this beautiful inventive WiiU eShop title Review Art of Balance Wii U Darren Bolton December 3 2014 Nintendo Review The third instalment of this excellent Puzzler is the best yet more levels more modes and some nice online functionality Review UnEpic Darren Bolton March 6 2014 Game Reviews Reviews Rating 3 5 5 OlliOlli Review PS Vita Darren Bolton February 8 2014 Game Reviews Reviews The VITA is a barren wasteland but more games like OlliOlli certainly give the platform worth Nintendo Hey listen Miiverse Darren Bolton February 3 2014 Nintendo Review This week we take a look at some simple changes Nintendo could make to Miiverse which could have a big impact on their online set up Nintendo Hey Listen Wii Sports Club Darren Bolton January 20 2014 Nintendo Review Hey Listen is a new series of articles we will be posting discussing the topics we feel Nintendo need to address As we all know the Wii U

    Original URL path: http://blueprintreview.co.uk/author/darrenbolton/ (2016-04-26)
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  • Warhammer Quest Review | Blueprint: Review
    with Steve Oram admin January 11 2016 Featured Features Interviews Our Favourite Films of 2015 David Brook January 4 2016 Featured Features 2 Comment Haiku Review December 15 admin December 12 2015 Featured Features Haiku Review Competition Win Aferim on DVD David Brook December 8 2015 Competitions Featured Features Competitions Gates of Video Hell Haiku Review Interviews Short Films Weekend of Trash Home Reviews Book Reviews Film Reviews Game Reviews Short Films Soundtrack Reviews TV Reviews Podcasts Blueprint Review Spoiler Podcast Features Competitions Gates of Video Hell Haiku Review Interviews Short Films Weekend of Trash Home Reviews Game Reviews Warhammer Quest Review Charlie Old January 18 2015 Game Reviews Reviews Format reviewed PC Developer Rodeo Games Twistplay Publisher Chilled Mouse Price 10 99 Website http rodeogames co uk warhammer quest Warhammer Quest was originally a board game 1995 which was converted into an iOS remake in May 2013 A year later it has arrived on PC bringing with it a certain amount of controversy On the iOS app store I can pick Warhammer Quest up for 3 99 To buy the same game on steam with a couple of arguably insignificant extras I would have to pay 10 99 To me this doesn t seem fair On top of this micro transactions litter the game which wouldn t be an issue if it was free to play or didn t require so much gold to level up To reach higher levels level 7 requires so much gold that purchasing gold with real life money used to be a necessity However recently Rodeo Games have removed the ability to buy gold but the issue of being stuck repeating the same dungeons for gold to level up still persists If you plan on buying all the in game content then the deluxe edition is the best choice as it includes everything The game revolves around a party of four which you control through turn based movement As you traverse dungeons skeletons undead and other critters including giant spiders fall prey to your blades and bows sometimes even leaving loot for your hard work The dungeons are very repetitive in their nature so it would have been nice to see more variation to spice up the gameplay Aside from some dodgy business decisions the game is a good bit of fun The controls translate well in my opinion providing mouse control for all sections of the game and a very simple control scheme meaning anyone can learn the game with ease The game doesn t require your full attention because of its simplicity so you can jump into the game whenever you want and enjoy some good old dungeon crawling and loot hoarding With the games slimmed down mechanics I felt like in some areas I wanted more information Since the game is based on dice rolls it would be helpful to know what my chances of hitting are Without this information the game seems unfair and too chance based although over time

    Original URL path: http://blueprintreview.co.uk/2015/01/warhammer-quest-review/ (2016-04-26)
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  • Call of Duty: Advanced Warfare | Blueprint: Review
    Short Films Soundtrack Reviews TV Reviews Podcasts Blueprint Review Spoiler Podcast Features Competitions Gates of Video Hell Haiku Review Interviews Short Films Weekend of Trash Home Reviews Game Reviews Call of Duty Advanced Warfare BCS December 16 2014 Game Reviews Reviews Format reviewed PS3 Other formats available Xbox 360 Xbox One PS4 PC Developers Sledgehammer Games High Moon Studios Raven Software Publisher Activision Price 59 99 Website http www callofduty com advancedwarfare Rating 18 Having exhausted the present day scenarios for CoD with Modern Warfare 1 2 3 and 4 then the Black Ops and Ghosts the CoD franchise has rolled on into the future with Advanced Warfare Too much of a good thing isn t good well that s what my mum used to tell me when I was young At the time I never believed her because I wanted to eat the entire bag of sweets Now that I ve grown up physically at least I can sort of see what she means I used to love the CoD games having played them since they first graced our small screens However with them coming out every year I got a bit sick of them To quote my mum again a change is as good as a rest I took a break from all things CoD and it paid off So here I am again with CoD Advanced Warfare and I m glad to be back looking down the sights Advanced Warfare plants you in the boots of Private Jack Mitchell in the year 2054 Action starts as Mitchell is a Marine in war torn Seoul following an invasion by the communist North Korea After a battle in which his friend is killed and Jack loses an arm Mitchell leaves the Marines and joins Atlas Corporation a private military company run by a man called Jonathan Irons played by the excellent Kevin Spacey CoD AW has made a change from the usual voice acting where the character they are playing looks nothing like them Advanced Warfare is more like a film in that the Kevin Spacey character looks exactly like him I have to say that the CGI is excellent throughout the game It is hard to tell at many points if you are watching live action footage or computer generated graphics Although we played AW on last gen hardware PS3 it still looks great in the single player campaign at least It no doubt looks even better on PS4 and Xbox One but to be honest we do wonder if you really do need to go for the next gen versions As is often the way this early into a new generation of hardware where the last iteration is still around there are generally few reasons to upgrade The real motives will come when the big platform exclusives arrive things like the next Uncharted if it is on PS4 only Or the next Halo esque game that is solely for Xbox One Back to AW You can be

    Original URL path: http://blueprintreview.co.uk/2014/12/call-duty-advanced-warfare/ (2016-04-26)
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  • BCS | Blueprint: Review
    8 Dumbo Andy Goulding March 12 2016 Featured Podcasts Spoiler Podcast Spoiler Episode 7 This is England 90 Andy Goulding March 1 2016 Featured Podcasts Spoiler Podcast Blueprint on the LAMBcast Roll Your Own Top 5 David Brook February 15 2016 Featured Podcasts Blueprint on the LAMBcast Best Movies of 2015 David Brook January 7 2016 Featured Podcasts Blueprint on the LAMBcast Star Wars The Force Awakens David Brook December 22 2015 Featured Podcasts Spoiler Episode 6 Melancholia Andy Goulding December 4 2015 Featured Podcasts Spoiler Podcast Blueprint Review Spoiler Podcast Features Recent Haiku Review April 16 admin April 11 2016 Featured Features Haiku Review 4 5 Trash A VHS Festival Justin Richards March 27 2016 Featured Features Reviews 4 5 Interview with Amber Fares Katy Vans March 3 2016 Featured Features Interviews Haiku Review February 16 admin March 3 2016 Featured Features Haiku Review Competition Win Last Shift on DVD David Brook January 18 2016 Competitions Featured Features Interview with Steve Oram admin January 11 2016 Featured Features Interviews Our Favourite Films of 2015 David Brook January 4 2016 Featured Features 2 Comment Haiku Review December 15 admin December 12 2015 Featured Features Haiku Review Competition Win Aferim on DVD David Brook December 8 2015 Competitions Featured Features Competitions Gates of Video Hell Haiku Review Interviews Short Films Weekend of Trash Home Reviews Book Reviews Film Reviews Game Reviews Short Films Soundtrack Reviews TV Reviews Podcasts Blueprint Review Spoiler Podcast Features Competitions Gates of Video Hell Haiku Review Interviews Short Films Weekend of Trash Author BCS BCS Call of Duty Advanced Warfare BCS December 16 2014 Game Reviews Reviews Tucks reviews the latest edition of the hugely popular Call of Duty series Destiny BCS September 25 2014 Game Reviews Reviews Tuckski reviews Bungie s long awaited new game 2014

    Original URL path: http://blueprintreview.co.uk/author/bcs/ (2016-04-26)
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  • BlazeRush review | Blueprint: Review
    February 16 admin March 3 2016 Featured Features Haiku Review Competition Win Last Shift on DVD David Brook January 18 2016 Competitions Featured Features Interview with Steve Oram admin January 11 2016 Featured Features Interviews Our Favourite Films of 2015 David Brook January 4 2016 Featured Features 2 Comment Haiku Review December 15 admin December 12 2015 Featured Features Haiku Review Competition Win Aferim on DVD David Brook December 8 2015 Competitions Featured Features Competitions Gates of Video Hell Haiku Review Interviews Short Films Weekend of Trash Home Reviews Book Reviews Film Reviews Game Reviews Short Films Soundtrack Reviews TV Reviews Podcasts Blueprint Review Spoiler Podcast Features Competitions Gates of Video Hell Haiku Review Interviews Short Films Weekend of Trash Home Reviews Game Reviews BlazeRush review Charlie Old November 29 2014 Game Reviews Reviews Format reviewed PC Developer Targem Games Publisher Targem Games Price 6 99 Website http blazerush com I can honestly say I haven t had this much fun with a racing game in a long time BlazeRush feels like racing around a scalextric track but with an arsenal of crazy weapons and power ups all designed to frustrate and destroy enemy players The premise of BlazeRush is very simple You race around the track in a number of wacky vehicles trying to take the top spot by using everything at your disposal However the more you play the deeper the game becomes You begin using different power ups in tandem to have the best results you learn which car is best for your play style and how to take advantage of its strengths Having said that a lot of the cars felt very similar with only a few actually changing the way I played What makes this game quite unique from a lot of racing games is that anyone can win If you start to fall too far behind the game will automatically boost you forward Also different boost power ups can drop for the players who are lagging behind which can change the game up in a matter of seconds There is an aspect of luck to this game which means it s not for everybody A player with 10 hours in the game could still get beaten by someone with 1 hour but that s not to say you can t get better you can It s just not as obvious as some games With 8 players the game can get manic especially with the fixed camera as I found myself losing track of my car Some people will be put off by the camera angle and not enjoy the game purely because of that However it is something you get used to as it s implemented fairly well The multiplayer modes are where this game shines as playing against bots simply isn t as rewarding Having had a go at local multiplayer I could see it s the ideal way to play being reminiscent of the fun I had playing micro machines There are

    Original URL path: http://blueprintreview.co.uk/2014/11/blazerush-review/ (2016-04-26)
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  • Star Conflict Review | Blueprint: Review
    4 5 Interview with Amber Fares Katy Vans March 3 2016 Featured Features Interviews Haiku Review February 16 admin March 3 2016 Featured Features Haiku Review Competition Win Last Shift on DVD David Brook January 18 2016 Competitions Featured Features Interview with Steve Oram admin January 11 2016 Featured Features Interviews Our Favourite Films of 2015 David Brook January 4 2016 Featured Features 2 Comment Haiku Review December 15 admin December 12 2015 Featured Features Haiku Review Competition Win Aferim on DVD David Brook December 8 2015 Competitions Featured Features Competitions Gates of Video Hell Haiku Review Interviews Short Films Weekend of Trash Home Reviews Book Reviews Film Reviews Game Reviews Short Films Soundtrack Reviews TV Reviews Podcasts Blueprint Review Spoiler Podcast Features Competitions Gates of Video Hell Haiku Review Interviews Short Films Weekend of Trash Home Reviews Game Reviews Star Conflict Review Charlie Old October 12 2014 Game Reviews Reviews Format reviewed PC Developer Star Gem Inc Publisher Gaijin Entertainment Price FREE Website http star conflict com Star conflict is an action based spaceship MMO published by Gaijin Entertainment who are perhaps best known for War Thunder If you have played War Thunder you will see immediate similarities between the two titles for instance the way the craft control involves moving the mouse locking on and then spraying down your prey However Star Conflict adds the likes or shields and special weapons which progress the complexity of the gameplay nicely Just like War Thunder this game comes as a neatly packaged free to play title which does a good job of keeping the game from being pay to win Graphically the game is astonishing the environment personally being the greatest asset in terms of visuals and immersion Huge asteroids litter the sky and looming space stations cover the map as you fight over fiery planets whilst lasers whizz past your ship The ships themselves are also pleasing to the eye and generally very well designed because they truly look like fearsome war machines All this is even more surprising because visuals usually aren t this breath taking when talking about free to play games On starting Star Conflict the player is given the option between three different factions The Empire Federation and Jericho each with their own agenda There is nothing to write home about in terms of storyline but this is to be expected and I suspect most people will play this game for some shooting action in space Each faction provides unique ships to those who chose to side with them and the player unlocks new ships as they rank within the faction In addition to factions the player has the choice of which ship they want to use There are three classes of ship Interceptors Fighters and Frigates each having another three specialisations which determine the abilities the ships have In terms of PvP there are 4 game modes none of them being particularly ground breaking There is your typical Team battle which involves killing enemy

    Original URL path: http://blueprintreview.co.uk/2014/10/star-conflict-review/ (2016-04-26)
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